Fillet, calculation failed happens a lot

 From:  Michael Gibson
10836.5 In reply to 10836.3 
Hi Christopher3D, MoI's filleter doesn't like it if you have fragmented coplanar faces.

Also the size of your object is getting on the small side which can also mess things up somewhat as well.

Here's a version of your object where I made just one large face for the top plane instead of having multiple coplanar fragments and I also scaled it up by 10x in size and it fillets ok now:



- Michael