Your workflow for texturing?

 From:  Michael Gibson
10759.7 In reply to 10759.5 
Hi Nikita,

re:
> I read sometimes that tris / n-gons are not so good for texturing and quads are better.

There are some programs that do not have very good support for n-gons. If that's the case then yes for that particular program this might be true but it's not applicable to programs that handle n-gons well.

- Michael