Your workflow for texturing?

 From:  Nikita3D
10759.5 In reply to 10759.4 
I read sometimes that tris / n-gons are not so good for texturing and quads are better. But yeah that's the thing, I don't know yet a lot about texturing. So I will try it out with the render engine.
And yes the export is very good in MoI. The model in C4D is exactly like the model in MoI with all the correct shading in most cases:)