My most recent work in MOI...

 From:  Tommy (THOMASHELZLE)
1072.11 
Another question:

How can I flip the surface normal in MoI? I haven't found this neither in the manual nor when searching the forum.

I get Rhino-Objects from someone else, convert them to polygons (obj) with MoI and then render them in XSI. But every now and then, the surface normals are inverted. Since I need to use the imported normals from MoI to get renderings without seams in XSI, I can not simply flip the polys in XSI.

Thank you!

Thomas Helzle