V5 beta Apr-10-2022 available now

 From:  Michael Gibson
10652.66 In reply to 10652.65 
Hi RD, yes the Russian originating C3D library that Plasticity is using is definitely better at chamfering and filleting than MoI's.

That's of little impact since it isn't feasible to use it anymore. There really isn't any point of comparing with it.

It looks like you should be able to get those chamfers done in MoI ok if you do them one at a time:









In general it's easier to get chamfers and fillets done when all edges at a juncture point are being processed instead
of only some. That then allows for the fillet or chamfer surfaces to stop at a common corner juncture patch rather than
needing to intersect against each other, like this:





- Michael