V5 beta Apr-10-2022 available now

 From:  Michael Gibson
10652.24 In reply to 10652.19 
Hi pafurijaz,

re:
> Wow groups :) great features, and works smoothly with WineHQ

There are a couple of tune-ups for Wine in v5. One is that it will default to using the Direct3D11 renderer on Wine instead of OpenGL.

The idea previously was that OpenGL in Wine is a thin layer that mostly passes through to the host OS OpenGL. Then the hope is that there would be less bugs with less layers of code.

But I think that somewhere along the line the Wine Direct3D layer kept on improving while video drivers didn't and the Wine layer probably now includes mitigations for common driver bugs.

Then the other fix is for a Wine bug in handling 8-bit luminance textures which is what was messing up the text rendering described in this thread:
http://moi3d.com/forum/index.php?webtag=MOI&msg=10581.1

So to avoid that one Wine bug MoI will use a 32-bit texture for text rendering instead of an 8-bit texture when running on Wine.

- Michael