Hi I did this with Moi3d using the "Network" command with very simple curves, and some simple projections for the eyes, in the file there are construction lines, I think can help, but Pilou has developed a way to use the subdivision surfaces by building the control cage directly in Moi3D could have some solution on this problem to make an organic model of a lure shape directly with Moi3D
Greetings
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