It has been almost 1-2 years since I was using Moi3D the last time. Now I have been modeling a lure to learn Moi3D again and the plan is to 3d print this model. What would be a good way/method to model the gills in the lure, see image? The goal would be to make extrusions on top of organic shape. I have now created a separate object for gills and I have tried Deform-Flow command to add these to the body but somehow I don't get it to work. Do you see that there would be some more proper way to model these?

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