Mario and friends :D
Based on a concept by Dave Mottram.
Initial scene created using MoI 3D, sculpting done in ZBrush, rendered using Keyshot, post-processing / color grading performed in Affinity Photo.
Here's an impression of my MoI setup of the scene:
As you can see, I try to prepare as much as possible in MoI, then use ZBrush to deform a number of elements to match the underlying curvature, and add sculpted details.
More stuff: https://metinseven.nl
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