Hi Ed, I updated the SeparateOBJ program to also emit material IDs - these are "usemtl" statements in the OBJ file.
Maybe this will be enough to enable assigning different materials in HyperShot, could you please give it a try?
You can download the new SeparateOBJ program from here: http://moi3d.com/download/SeparateOBJ.zip
- Michael
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