I love moi3d truly. Its just that there are some basic steps that I wish could work a bit easier for me. Maybe some tipps can help.
So I import client data, stp and have the situation that the model always lying on the side pointing left. Think of a car that should face me, but lies on the side.
1. Is there a way to tell Moi3d to align the whole scene with some 90° turns swiftly? No delay, just a fast click and done.
2. Drop Lines. I do not line lines, just surfaces. Is there a command that just kills them all at one click?
3. One viewport all the time. Each time Moi3d openes, it openes 4 viewport and load the whole scene into 4 viewports. First action is to set to one. Is there an option to that by default?
3. There are blocks/instances. FBX can handle block and instances. Why can't moi3d export them? I have that so often, that I first need to import into Rhino3d, explode all blocks, export as Rhino5 format and then import a GB file into Moi again. Just think of people who working on seats, and have 30 seats in design. You can't live without instances and blocks. Neither in Moi3d or when export to renderer.
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