Realtime mirror and blocks/instances question

 From:  pressure (PEER)
10261.20 In reply to 10261.19 
Hi Pior,

If you want to disable that behavior forever on some objects then set up a shortcut key with:

code:
script: moi.geometryDatabase.getSelectedObjects().callMethod( 'deleteHistoryData' );


select the objects that resulted from Mirror, and hit the shortcut key you just set up. You could select everything in the scene to disable all history updating.

If you might want to reenable it though, then select the result objects and go to Edit > History (clock icon) and click on "Disable update". Later you can reenable by clicking "Enable update".

http://moi3d.com/4.0/docs/moi_command_reference4.htm#history

- Peer