You can use this "random selection" for some tricky things
You can change the "30" who is here 30%
script: /* Random selection of objects from a selection */ var percent = 30; var objs = moi.geometryDatabase.getSelectedObjects(); for ( var i = 0; i < objs.length; ++i ) { if ( Math.random() * 100> percent ) objs.item(i).selected = false; }
and also Dispersion by Max Smirnov ! http://moi3d.com/forum/index.php?webtag=MOI&msg=6486.1
So you propagate vectors along curves ( _vSeed) then objects on these vectors! ;)
(take a tortured surface as alignement of vectors)

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