Glass wavy surface

 From:  Guille (GUILLE_ZOOM)
10180.5 In reply to 10180.4 
Thanks Phiro,

that was so helpful, it took me a while to workout the 'flow' process but got there in the end. I found a couple of problems along the way like doing the 'Fillet' to the skin. For some reason it would only let me fillet the whole object rather than particular edges (i need to learn a bit more about structures + fillets in general) which forced me to delete the sides of the skin otherwise the flow wont close the object, do I make sense? but this is what i eventually got:



Also, I'm not entirely sure how to close the bottom gap. Is there a way to build the object with a cap in place? the way im doing is by using 'Planar' a but i can't get to 'join' or 'merge' the object. I'd prefer to close that gap so i can export an .obj as a single object.


Many thanks everyone for your super helpful comments!!

Guille