Hi Tony, well you don't do the UV mapping in MoI, you need to use a UV mapping tool either one built in to a rendering program or also there are standalone ones like:
UVMapper: http://www.uvmapper.com/
Unwrap3D: http://www.unwrap3d.com/u3d/index.aspx
Unfold3D: http://www.polygonal-design.fr/
Are you sure you need to use UV mapping for the effect you're trying to make in the renderer? There are probably some types of shaders in Artlantis studio that don't need UV mapping.
- Michael
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