The Grey area: -B- Class surfacing in Moi

 From:  Mauro (M-DYNAMICS)
10064.10 
Exploring of SubD importer goes on :)

After mirroring half surface i make new "polys" on the central part of the hood
Transition on the intake area inspire me to make a "triangle poly" like in picture below



Moi SubD Importert will convert also 3 side "polys" (Max SubD converter not allow this) check pictures at the end

Now let's do an experiment:create the wheel slot generating a "N side" surface
extrude edges



trim the extrusion with a straight line,select all edges and do a planar surface



Moi importer can convert this type of "N sided" surface (Max SubD converter not allow this)



I didn't follow this in my final car,It's just to show what the converter can do

I discovered an option that allow to choose:less patches-more patches



Sadly i discovered it too late when i finished the car.You can have less seams with a more uniform distribution on the surface
That's crucial when you'll do booleans and fillets to get doors,windows,door handle slots etc.





Here red arrows show slightly different seam construction between left-right sides,but it's a mirrored surface



...pushing more: let's see if it's possible to get a thickened surface

Surface



thickener in action



thickened surface= SOLID !...not bad in this difficult situation :)



Here inside the fender



...pushing some more:try a fillet on a complex edge loop door window



let me say: our f----d filleter works ! :)



Very promising :)