booleans in latest V4 version are not clean

 From:  BurrMan
10039.13 In reply to 10039.12 
Although, i think my post was kindof misleading with the way i described it...

Michael DID give a description of what was causing the issue. It's NOT the seam edge.

I could "pole" the group to discover my mistake.

You could also rotate the spheres seam further into the base object and get good results too, so it's not really the "seam"...

But since we are making an avoidance move, i chose seam out, to get rid of the pesky rascal anyway....

Note to self.....